About

NOTE : I am no longer in the IT / game development domain. I now own a small bicycle shop in Tours, France. However I will let this blog online because I still like it, I want my articles to stay online, especially the ones about Retrotaku, and because it’s like a picture of a whole part of my life.

You can check out my bike shop here : https://www.instagram.com/rad_spad/


Click below to display my resume / Cliquez ci-dessous pour afficher mon CV

 

I’m also on :                             

Me :

I was born in 1999, like The Matrix!

My passions are IT (both Hardware and Software), video games, online privacy, open-source, art, cinema, music, Hi-Fi, bicycles…

I like to get my hands dirty.

Proud member of the retro-gaming association Retrotaku since 2014.

I also joined the HAUM HackerSpace in 2019.

OpenStreetMap contributor!

Founder and admin of Sarthe-gamers in 2012, a local gathering of gamers that hit a hundred members and two FPS teams (CS&SMS). Not that much active now.
Admin of the Sarthe-gamer’s Mumble server between 2013 and 2017.

My studies :

2017-2021      – Studying Computer Graphics / Real-Time / Games / VR at Laval 3DI

2016-2017            – Literature baccalaureat specialized in Arts with honors

Internships :

2020 – Gameinaframe, 4 months – Working on Hypercore (Unity, mostly level design) and an interaction rich VR escape game (UE4, prototyping everything).

2019 – Au P’tit Comptoir, 5 weeks – 3D modeling and 3D printing (ABS, Flex…).

2018 – Harcour, 1 week – Image production for communication, events, and online shop.

Softwares I use :

3D

3DS Max   Zbrush   Quixel Suite   Meshroom  SolidWorks  Cura

Game Engines, IDEs, SDKs, level editors, and associated tools

Unity Unreal Engine  GameMaker Studio Pro   Construct 2


Pico-8   Skyrim Creation Kit

Source Engine :

Hammer World EditorVTFEditGCFScape

Ingame Editors I’ve messed with

 Shootmania / Portal 2 / TrackMania NF / TrackMania S / Age of Empires 2 /

2D

Photoshop Illustrator InDesign Krita

Audio

Audacity Magix Music Editor

Video

Magix   Open Broadcaster Software   Virtual Dub   FFMPEG

Coding

I tried a little Python, Lua, and C#

I’m planning on learning deeper C# for Unity, Godot, and Xenko (In fact I took it as my speciality for my last year of school). I might also like to go further with Python because of its popularity in custom tools creation in softwares (Blender, Maya..).

Coding isn’t my favourite thing but I get along with it and have the will to progress. As long as I can prototype stuff and I don’t feel limited that’s alright.

Operating Systems I use (or have been using) :

Desktop

Windows

3.11 / XP / 7 / 8.1 / 10

GNU/Linux

Ubuntu 16.04 LTS / 18.04 LTS / 20.04 LTS (and derived distributions like Ubuntu Server, Pop!_OS, Kodibuntu, Lubuntu, Xubuntu, …)

Manjaro (based on Arch)    –    ChipOS (based on Debian)    –    OpenELEC

Android

Remix OS

Mobile

Android 4 / 5 / 6 / 7   –    Windows Phone 8    –    iOS 1 /2 / 3

This blog :retrotaku-frebruary-soldering

I will publish here work only linked to art, computer graphics, games, IT…

You can see this blog kind of like a 21st century resume.

If you see ads here know that it is only because I’m currently using WordPress’ free hosting. Feel free to use µBlock Origin.